OpenWalnut 1.3.1
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00001 //--------------------------------------------------------------------------- 00002 // 00003 // Project: OpenWalnut ( http://www.openwalnut.org ) 00004 // 00005 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS 00006 // For more information see http://www.openwalnut.org/copying 00007 // 00008 // This file is part of OpenWalnut. 00009 // 00010 // OpenWalnut is free software: you can redistribute it and/or modify 00011 // it under the terms of the GNU Lesser General Public License as published by 00012 // the Free Software Foundation, either version 3 of the License, or 00013 // (at your option) any later version. 00014 // 00015 // OpenWalnut is distributed in the hope that it will be useful, 00016 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 // GNU Lesser General Public License for more details. 00019 // 00020 // You should have received a copy of the GNU Lesser General Public License 00021 // along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>. 00022 // 00023 //--------------------------------------------------------------------------- 00024 00025 #ifndef WGEPROJECTFILEIO_H 00026 #define WGEPROJECTFILEIO_H 00027 00028 #include <string> 00029 #include <map> 00030 00031 #include <osg/Matrixd> 00032 00033 #include "../common/WProjectFileIO.h" 00034 00035 00036 /** 00037 * IO class for writing the graphics engine state to a project file. Currently it only writes the camera settings for the main view with the 00038 * WGEZoomTrackbalManipulator. 00039 */ 00040 class WGEProjectFileIO: public WProjectFileIO 00041 { 00042 public: 00043 /** 00044 * Default constructor. 00045 */ 00046 WGEProjectFileIO(); 00047 00048 /** 00049 * Destructor. 00050 */ 00051 virtual ~WGEProjectFileIO(); 00052 00053 /** 00054 * This method parses the specified line and interprets it. It gets called line by line by WProjectFile. 00055 * 00056 * \param line the current line as string 00057 * \param lineNumber the current line number. Useful for error/warning/debugging output. 00058 * 00059 * \return true if the line could be parsed. 00060 */ 00061 virtual bool parse( std::string line, unsigned int lineNumber ); 00062 00063 /** 00064 * Called whenever the end of the project file has been reached. This is useful if your specific parser class wants to do some post 00065 * processing after parsing line by line. 00066 */ 00067 virtual void done(); 00068 00069 /** 00070 * Saves the state to the specified stream. 00071 * 00072 * \param output the stream to print the state to. 00073 */ 00074 virtual void save( std::ostream& output ); // NOLINT 00075 00076 protected: 00077 /** 00078 * All Cameras parsed. 00079 */ 00080 typedef std::map< unsigned int, std::string > CameraList; 00081 00082 /** 00083 * Camera map. 00084 */ 00085 CameraList m_cameras; 00086 00087 /** 00088 * All view's manipulator matrices. 00089 */ 00090 std::map< unsigned int, osg::Matrixd > m_manipulatorMatrices; 00091 00092 /** 00093 * The home position eye point. 00094 */ 00095 std::map< unsigned int, osg::Vec3d > m_homeEyeVectors; 00096 00097 /** 00098 * The home position center point. 00099 */ 00100 std::map< unsigned int, osg::Vec3d > m_homeCenterVectors; 00101 00102 /** 00103 * The home position up vector. 00104 */ 00105 std::map< unsigned int, osg::Vec3d > m_homeUpVectors; 00106 00107 private: 00108 }; 00109 00110 #endif // WGEPROJECTFILEIO_H 00111