OpenWalnut  1.4.0
WGEOffscreenFinalPass Member List
This is the complete list of members for WGEOffscreenFinalPass, including all inherited members.
addUniform(osg::ref_ptr< osg::Uniform > uniform)WGEOffscreenRenderPass [virtual]
attach(BufferComponent buffer, osg::ref_ptr< osg::Texture2D > texture)WGEOffscreenRenderPass
attach(BufferComponent buffer, osg::ref_ptr< osg::Image > image)WGEOffscreenRenderPass
attach(BufferComponent buffer, GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
bind(osg::ref_ptr< T > texture, size_t unit=0)WGEOffscreenRenderPass
ConstRefPtr typedefWGEOffscreenFinalPass
createTexture(GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
detach(BufferComponent buffer)WGEOffscreenRenderPass
getBufferName(BufferComponent buffer)WGEOffscreenRenderPass [static]
getDefaultProjectionMode()WGECamera
getName() const WGEOffscreenRenderPass
getTextureHeight() const WGEOffscreenRenderPass
getTextureWidth() const WGEOffscreenRenderPass
m_DefProjModeWGECamera [protected]
m_fboWGEOffscreenRenderPass [protected]
m_heightWGEOffscreenRenderPass [protected]
m_hudWGEOffscreenRenderPass [protected]
m_nameWGEOffscreenRenderPass [protected]
m_widthWGEOffscreenRenderPass [protected]
ORTHOGRAPHIC enum value (defined in WGECamera)WGECamera
PERSPECTIVE enum value (defined in WGECamera)WGECamera
ProjectionMode enum nameWGECamera
RefPtr typedefWGEOffscreenFinalPass
reset()WGECamera
resize()WGECamera
setDefaultProjectionMode(ProjectionMode mode)WGECamera
TWO_D enum value (defined in WGECamera)WGECamera
TWO_D_UNIT enum value (defined in WGECamera)WGECamera
WGECamera(int width, int height, ProjectionMode projectionMode)WGECamera
WGECamera()WGECamera
WGEOffscreenFinalPass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenFinalPass
WGEOffscreenFinalPass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenFinalPass
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenRenderPass
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenRenderPass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenTexturePass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenTexturePass
~WGECamera()WGECamera [protected, virtual]
~WGEOffscreenFinalPass()WGEOffscreenFinalPass [virtual]
~WGEOffscreenRenderPass()WGEOffscreenRenderPass [virtual]
~WGEOffscreenTexturePass()WGEOffscreenTexturePass [virtual]