OpenWalnut
1.4.0
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00001 //--------------------------------------------------------------------------- 00002 // 00003 // Project: OpenWalnut ( http://www.openwalnut.org ) 00004 // 00005 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS 00006 // For more information see http://www.openwalnut.org/copying 00007 // 00008 // This file is part of OpenWalnut. 00009 // 00010 // OpenWalnut is free software: you can redistribute it and/or modify 00011 // it under the terms of the GNU Lesser General Public License as published by 00012 // the Free Software Foundation, either version 3 of the License, or 00013 // (at your option) any later version. 00014 // 00015 // OpenWalnut is distributed in the hope that it will be useful, 00016 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 // GNU Lesser General Public License for more details. 00019 // 00020 // You should have received a copy of the GNU Lesser General Public License 00021 // along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>. 00022 // 00023 //--------------------------------------------------------------------------- 00024 00025 #ifndef WVECTORFIXED_H 00026 #define WVECTORFIXED_H 00027 00028 // defined in WMatrixFixed 00029 #include "WMatrixFixed.h" 00030 00031 // Here: only some typedefs for vectors get defined 00032 00033 // Double vectors 00034 typedef WMatrixFixed< double, 2, 1 > WVector2d; 00035 typedef WMatrixFixed< double, 3, 1 > WVector3d; 00036 typedef WMatrixFixed< double, 4, 1 > WVector4d; 00037 typedef WMatrixFixed< double, 1, 2 > WVectorRow2d; 00038 typedef WMatrixFixed< double, 1, 3 > WVectorRow3d; 00039 typedef WMatrixFixed< double, 1, 4 > WVectorRow4d; 00040 00041 // Float vectors 00042 typedef WMatrixFixed< float, 2, 1 > WVector2f; 00043 typedef WMatrixFixed< float, 3, 1 > WVector3f; 00044 typedef WMatrixFixed< float, 4, 1 > WVector4f; 00045 typedef WMatrixFixed< float, 1, 2 > WVectorRow2f; 00046 typedef WMatrixFixed< float, 1, 3 > WVectorRow3f; 00047 typedef WMatrixFixed< float, 1, 4 > WVectorRow4f; 00048 00049 // Integer vectors 00050 typedef WMatrixFixed< int, 2, 1 > WVector2i; 00051 typedef WMatrixFixed< int, 3, 1 > WVector3i; 00052 typedef WMatrixFixed< int, 4, 1 > WVector4i; 00053 typedef WMatrixFixed< int, 1, 2 > WVectorRow2i; 00054 typedef WMatrixFixed< int, 1, 3 > WVectorRow3i; 00055 typedef WMatrixFixed< int, 1, 4 > WVectorRow4i; 00056 00057 #endif // WVECTORFIXED_H