, including all inherited members.
apply(osg::ref_ptr< osg::Node > node, WMatrix4d preTransform=WMatrix4d::identity(), osg::ref_ptr< WGEShader > shader=osg::ref_ptr< WGEShader >(), size_t startTexUnit=0) | WGEColormapping | [static] |
apply(NodeList nodes, WMatrix4d preTransform=WMatrix4d::identity(), osg::ref_ptr< WGEShader > shader=osg::ref_ptr< WGEShader >(), size_t startTexUnit=0) | WGEColormapping | [static] |
apply(osg::ref_ptr< osg::Node > node, osg::ref_ptr< WGEShader > shader=osg::ref_ptr< WGEShader >(), size_t startTexUnit=0) | WGEColormapping | [static] |
apply(NodeList nodes, osg::ref_ptr< WGEShader > shader=osg::ref_ptr< WGEShader >(), size_t startTexUnit=0) | WGEColormapping | [static] |
applyInst(NodeList nodes, WMatrix4d preTransform=WMatrix4d::identity(), osg::ref_ptr< WGEShader > shader=osg::ref_ptr< WGEShader >(), size_t startTexUnit=0) | WGEColormapping | [protected] |
callback(osg::Node *node) | WGEColormapping | [protected] |
Deregistered enum value | WGEColormapping | |
deregisterTexture(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | [static] |
deregisterTextureInst(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | [protected] |
getBoundingBox() const | WGEColormapping | |
getChangeCondition() const | WGEColormapping | |
getReadTicket() | WGEColormapping | |
instance() | WGEColormapping | [static] |
m_boundingBox | WGEColormapping | [private] |
m_deregisterSignal | WGEColormapping | [private] |
m_instance | WGEColormapping | [private, static] |
m_nodeInfo | WGEColormapping | [private] |
m_registerSignal | WGEColormapping | [private] |
m_replaceSignal | WGEColormapping | [private] |
m_sortSignal | WGEColormapping | [private] |
m_textures | WGEColormapping | [private] |
moveDown(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | |
moveTo(osg::ref_ptr< WGETexture3D > texture, size_t idx) | WGEColormapping | |
moveToBottom(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | |
moveToTop(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | |
moveUp(osg::ref_ptr< WGETexture3D > texture) | WGEColormapping | |
NodeInfoContainerType typedef | WGEColormapping | [private] |
NodeList typedef | WGEColormapping | |
Registered enum value | WGEColormapping | |
registerTexture(osg::ref_ptr< WGETexture3D > texture, std::string name="") | WGEColormapping | [static] |
registerTextureInst(osg::ref_ptr< WGETexture3D > texture, std::string name) | WGEColormapping | [protected] |
Replaced enum value | WGEColormapping | |
replaceTexture(osg::ref_ptr< WGETexture3D > old, osg::ref_ptr< WGETexture3D > newTex, std::string name="") | WGEColormapping | [static] |
replaceTextureInst(osg::ref_ptr< WGETexture3D > old, osg::ref_ptr< WGETexture3D > newTex, std::string name="") | WGEColormapping | [protected] |
resetSortIndices() | WGEColormapping | |
setSortIndices() | WGEColormapping | |
size() const | WGEColormapping | |
sort(Comparator comp) | WGEColormapping | |
sortByIndex() | WGEColormapping | |
Sorted enum value | WGEColormapping | |
stableSort(Comparator comp) | WGEColormapping | |
subscribeSignal(TextureListSignal signal, TextureRegisterHandler notifier) | WGEColormapping | |
subscribeSignal(TextureListSignal signal, TextureReplaceHandler notifier) | WGEColormapping | |
subscribeSignal(TextureListSignal signal, TextureSortHandler notifier) | WGEColormapping | |
TextureConstIterator typedef | WGEColormapping | |
TextureContainerType typedef | WGEColormapping | |
TextureDeregisterHandler typedef | WGEColormapping | |
TextureIterator typedef | WGEColormapping | |
TextureListSignal enum name | WGEColormapping | |
TextureRegisterHandler typedef | WGEColormapping | |
TextureReplaceHandler typedef | WGEColormapping | |
TextureSortHandler typedef | WGEColormapping | |
textureUpdate() | WGEColormapping | [protected] |
updateBounds() | WGEColormapping | [private] |
WGEColormapping() | WGEColormapping | [protected] |
~WGEColormapping() | WGEColormapping | [virtual] |