OpenWalnut  1.4.0
WGraphicsEngine Member List
This is the complete list of members for WGraphicsEngine, including all inherited members.
closeViewer(const std::string name)WGraphicsEngine
createViewer(std::string name, osg::ref_ptr< osg::Referenced > wdata, int x, int y, int width, int height, WGECamera::ProjectionMode projectionMode=WGECamera::ORTHOGRAPHIC, WColor bgColor=WColor(1.0, 1.0, 1.0, 1.0))WGraphicsEngine
finalizeStartup()WGraphicsEngine
getCrashMessage() const WThreadedRunner
getGraphicsEngine()WGraphicsEngine [static]
getScene()WGraphicsEngine
getThreadName() const WThreadedRunner
getViewer()WGraphicsEngine
getViewerByName(std::string name)WGraphicsEngine
handleDeadlyException(const WException &e, std::string sender="WThreadedRunner")WThreadedRunner [protected]
isCrashed() const WThreadedRunner
isMultiThreadedViews() const WGraphicsEngine
isRunning()WGraphicsEngine [static]
m_crashMessageWThreadedRunner [protected]
m_instanceWGraphicsEngine [private, static]
m_isCrashedWThreadedRunner [protected]
m_reloadShadersSignalWGraphicsEngine [protected]
m_rootNodeWGraphicsEngine [protected]
m_runningWGraphicsEngine [private]
m_shutdownFlagWThreadedRunner [protected]
m_startThreadingConditionWGraphicsEngine [private]
m_threadWThreadedRunner [protected]
m_viewerWGraphicsEngine [protected]
m_viewersWGraphicsEngine [protected]
m_viewersLockWGraphicsEngine [protected]
msleep(const int32_t t) const WThreadedRunner [protected]
notifyStop()WGraphicsEngine [protected, virtual]
onThreadException(const WException &e)WThreadedRunner [protected, virtual]
requestShaderReload()WGraphicsEngine
requestStop()WThreadedRunner [virtual]
run()WThreadedRunner [virtual]
run(THREADFUNCTION f)WThreadedRunner
setMultiThreadedViews(bool enable=true)WGraphicsEngine
setThisThreadName(std::string name)WThreadedRunner [static]
setThreadName(std::string name)WThreadedRunner
sleep(const int32_t t) const WThreadedRunner [protected]
subscribeSignal(GE_SIGNAL signal, t_GEGenericSignalHandlerType notifier)WGraphicsEngine
WThreadedRunner::subscribeSignal(THREAD_SIGNAL signal, t_ThreadErrorSignalHandlerType notifier)WThreadedRunner [virtual]
THREADFUNCTION typedefWThreadedRunner
threadMain()WGraphicsEngine [protected, virtual]
wait(bool requestFinish=false)WThreadedRunner
waitForFinalize()WGraphicsEngine
waitForStartupComplete()WGraphicsEngine [static]
waitForStop()WThreadedRunner [protected]
WGraphicsEngine()WGraphicsEngine [explicit, protected]
WThreadedRunner()WThreadedRunner
yield() const WThreadedRunner [protected]
~WGraphicsEngine()WGraphicsEngine [virtual]
~WThreadedRunner()WThreadedRunner [virtual]