OpenWalnut  1.4.0
Public Member Functions
WGEShaderVersionPreprocessor Class Reference

This preprocessor removes the version-statement from the code and puts it to the beginning of the code. More...

#include <WGEShaderVersionPreprocessor.h>

+ Inheritance diagram for WGEShaderVersionPreprocessor:

List of all members.

Public Member Functions

 WGEShaderVersionPreprocessor ()
 Default constructor.
virtual ~WGEShaderVersionPreprocessor ()
 Destructor.
virtual std::string process (const std::string &file, const std::string &code) const
 Process the whole code.

Detailed Description

This preprocessor removes the version-statement from the code and puts it to the beginning of the code.

This is requires for some GLSL compiler.

Definition at line 38 of file WGEShaderVersionPreprocessor.h.


Constructor & Destructor Documentation

Default constructor.

Definition at line 37 of file WGEShaderVersionPreprocessor.cpp.

Destructor.

Definition at line 42 of file WGEShaderVersionPreprocessor.cpp.


Member Function Documentation

std::string WGEShaderVersionPreprocessor::process ( const std::string &  file,
const std::string &  code 
) const [virtual]

Process the whole code.

It is not allowed to modify some internal state in this function because it might be called by several shaders.

Parameters:
codethe code to process
filethe filename of the shader currently processed. Should be used for debugging output.
Returns:
the resulting new code

Implements WGEShaderPreprocessor.

Definition at line 47 of file WGEShaderVersionPreprocessor.cpp.

References WGEShaderPreprocessor::getActive(), and wlog::warn().


The documentation for this class was generated from the following files: