OpenWalnut
1.4.0
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addMouseEvent(const osgGA::GUIEventAdapter &ea) | WGE2DManipulator | [protected] |
calcMovement() | WGE2DManipulator | [protected] |
className() const | WGE2DManipulator | [virtual] |
flushMouseEventStack() | WGE2DManipulator | [protected] |
getInverseMatrix() const | WGE2DManipulator | [virtual] |
getMatrix() const | WGE2DManipulator | [virtual] |
getUsage(osg::ApplicationUsage &usage) const | WGE2DManipulator | [virtual] |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | WGE2DManipulator | [virtual] |
home(const osgGA::GUIEventAdapter &, osgGA::GUIActionAdapter &us) | WGE2DManipulator | [virtual] |
init(const osgGA::GUIEventAdapter &, osgGA::GUIActionAdapter &us) | WGE2DManipulator | [virtual] |
m_ga_t0 | WGE2DManipulator | [protected] |
m_ga_t1 | WGE2DManipulator | [protected] |
m_positionX | WGE2DManipulator | [private] |
m_positionY | WGE2DManipulator | [private] |
m_zoom | WGE2DManipulator | [private] |
setByInverseMatrix(const osg::Matrixd &matrix) | WGE2DManipulator | [virtual] |
setByMatrix(const osg::Matrixd &matrix) | WGE2DManipulator | [virtual] |
WGE2DManipulator() | WGE2DManipulator | |
zoom(const osgGA::GUIEventAdapter &ea) | WGE2DManipulator | [private] |
~WGE2DManipulator() | WGE2DManipulator | [protected, virtual] |