OpenWalnut
1.4.0
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Simple structure to store some additional node-related info like texture units and so on. More...
Public Attributes | |
bool | m_rebind |
true if the node has not been callback'ed before | |
size_t | m_texUnitStart |
the start index of the texture unit to use | |
WMatrix4d | m_preTransform |
matrix used for transforming arbitrary texture coordinates to the proper space. |
Simple structure to store some additional node-related info like texture units and so on.
Definition at line 403 of file WGEColormapping.h.
matrix used for transforming arbitrary texture coordinates to the proper space.
Definition at line 407 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst().
true if the node has not been callback'ed before
Definition at line 405 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().
the start index of the texture unit to use
Definition at line 406 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().