OpenWalnut  1.4.0
WDataTexture3D Member List
This is the complete list of members for WDataTexture3D, including all inherited members.
active() const WGETexture< TextureType > [inline]
alpha() const WGETexture< TextureType > [inline]
applyUniforms(std::string prefix, osg::StateSet *states) const WGETexture< TextureType > [virtual]
bind(osg::ref_ptr< osg::Node > node, size_t unit=0)WGETexture< TextureType >
clipZero() const WGETexture< TextureType > [inline]
colormap() const WGETexture< TextureType > [inline]
create()WDataTexture3D [protected, virtual]
createTexture(T *source, int components=1)WDataTexture3D [private]
getBoundingBox() const WDataTexture3D [virtual]
getInformationProperties() const WGETexture< TextureType >
getProperties() const WGETexture< TextureType >
getUnsetSortIndex()WGETexture< TextureType > [static]
handleUpdate()WGETexture< TextureType > [protected, virtual]
initTextureSize(osg::Texture1D *texture, int width, int height, int depth)WGETexture< TextureType > [protected, static]
initTextureSize(osg::Texture2D *texture, int width, int height, int depth)WGETexture< TextureType > [protected, static]
initTextureSize(osg::Texture3D *texture, int width, int height, int depth)WGETexture< TextureType > [protected, static]
interpolation() const WGETexture< TextureType > [inline]
m_boundingBoxWDataTexture3D [private]
m_creationLockWDataTexture3D [private]
m_valueSetWDataTexture3D [private]
MAX_NUMBER_OF_TEXTURESWGETexture< TextureType > [static]
MAX_TEXTURE_DIMENSIONWGETexture< TextureType > [static]
minimum() const WGETexture< TextureType > [inline]
name() const WGETexture< TextureType > [inline]
RPtr typedefWGETexture< TextureType >
scale() const WGETexture< TextureType > [inline]
setFilterMinMag(osg::Texture::FilterMode mode)WGETexture< TextureType >
setWrapSTR(osg::Texture::WrapMode mode)WGETexture< TextureType >
sortIndex() const WGETexture< TextureType > [inline]
thresholdEnabled() const WGETexture< TextureType > [inline]
thresholdLower() const WGETexture< TextureType > [inline]
thresholdUpper() const WGETexture< TextureType > [inline]
transformation() const WGETexture< TextureType > [inline]
updateCallback(osg::StateAttribute *state)WGETexture< TextureType > [protected, virtual]
WDataTexture3D(boost::shared_ptr< WValueSetBase > valueSet, boost::shared_ptr< WGridRegular3D > grid)WDataTexture3D
WGETexture(double scale=1.0, double min=0.0)WGETexture< TextureType >
WGETexture(osg::Image *image, double scale=1.0, double min=0.0)WGETexture< TextureType >
WGETexture(const WGETexture< TextureType > &texture, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)WGETexture< TextureType >
window() const WGETexture< TextureType > [inline]
windowEnabled() const WGETexture< TextureType > [inline]
~WDataTexture3D()WDataTexture3D [virtual]
~WGETexture()WGETexture< TextureType > [virtual]