OpenWalnut  1.4.0
WGEPostprocessorEdgeEnhance.h
00001 //---------------------------------------------------------------------------
00002 //
00003 // Project: OpenWalnut ( http://www.openwalnut.org )
00004 //
00005 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
00006 // For more information see http://www.openwalnut.org/copying
00007 //
00008 // This file is part of OpenWalnut.
00009 //
00010 // OpenWalnut is free software: you can redistribute it and/or modify
00011 // it under the terms of the GNU Lesser General Public License as published by
00012 // the Free Software Foundation, either version 3 of the License, or
00013 // (at your option) any later version.
00014 //
00015 // OpenWalnut is distributed in the hope that it will be useful,
00016 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 // GNU Lesser General Public License for more details.
00019 //
00020 // You should have received a copy of the GNU Lesser General Public License
00021 // along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
00022 //
00023 //---------------------------------------------------------------------------
00024 
00025 #ifndef WGEPOSTPROCESSOREDGEENHANCE_H
00026 #define WGEPOSTPROCESSOREDGEENHANCE_H
00027 
00028 #include <boost/shared_ptr.hpp>
00029 
00030 #include "WGEPostprocessor.h"
00031 
00032 /**
00033  * Edge enhancing postprocessor.
00034  */
00035 class WGEPostprocessorEdgeEnhance: public WGEPostprocessor
00036 {
00037 public:
00038     /**
00039      * Convenience typedef for a boost::shared_ptr< WGEPostprocessorEdgeEnhance >.
00040      */
00041     typedef boost::shared_ptr< WGEPostprocessorEdgeEnhance > SPtr;
00042 
00043     /**
00044      * Convenience typedef for a boost::shared_ptr< const WGEPostprocessorEdgeEnhance >.
00045      */
00046     typedef boost::shared_ptr< const WGEPostprocessorEdgeEnhance > ConstSPtr;
00047 
00048     /**
00049      * Default constructor.
00050      */
00051     WGEPostprocessorEdgeEnhance();
00052 
00053     /**
00054      * Destructor.
00055      */
00056     virtual ~WGEPostprocessorEdgeEnhance();
00057 
00058     /**
00059      * Create instance. Uses the protected constructor. Implement it if you derive from this class!
00060      *
00061      * \param offscreen use this offscreen node to add your texture pass'
00062      * \param gbuffer the input textures you should use
00063      * \returns shared pointer to the created insteance
00064      */
00065     virtual WGEPostprocessor::SPtr create( osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput& gbuffer ) const;
00066 protected:
00067     /**
00068      * Constructor. Implement this constructor and build your processing pipeline in here
00069      *
00070      * \param offscreen use this offscreen node to add your texture pass'
00071      * \param gbuffer the input textures you should use
00072      */
00073     WGEPostprocessorEdgeEnhance( osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput& gbuffer );
00074 private:
00075 };
00076 
00077 #endif  // WGEPOSTPROCESSOREDGEENHANCE_H
00078