OpenWalnut  1.4.0
WGEPostprocessorEdgeEnhance.h
1 //---------------------------------------------------------------------------
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3 // Project: OpenWalnut ( http://www.openwalnut.org )
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5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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23 //---------------------------------------------------------------------------
24 
25 #ifndef WGEPOSTPROCESSOREDGEENHANCE_H
26 #define WGEPOSTPROCESSOREDGEENHANCE_H
27 
28 #include <boost/shared_ptr.hpp>
29 
30 #include "WGEPostprocessor.h"
31 
32 /**
33  * Edge enhancing postprocessor.
34  */
36 {
37 public:
38  /**
39  * Convenience typedef for a boost::shared_ptr< WGEPostprocessorEdgeEnhance >.
40  */
41  typedef boost::shared_ptr< WGEPostprocessorEdgeEnhance > SPtr;
42 
43  /**
44  * Convenience typedef for a boost::shared_ptr< const WGEPostprocessorEdgeEnhance >.
45  */
46  typedef boost::shared_ptr< const WGEPostprocessorEdgeEnhance > ConstSPtr;
47 
48  /**
49  * Default constructor.
50  */
52 
53  /**
54  * Destructor.
55  */
57 
58  /**
59  * Create instance. Uses the protected constructor. Implement it if you derive from this class!
60  *
61  * \param offscreen use this offscreen node to add your texture pass'
62  * \param gbuffer the input textures you should use
63  * \returns shared pointer to the created insteance
64  */
65  virtual WGEPostprocessor::SPtr create( osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput& gbuffer ) const;
66 protected:
67  /**
68  * Constructor. Implement this constructor and build your processing pipeline in here
69  *
70  * \param offscreen use this offscreen node to add your texture pass'
71  * \param gbuffer the input textures you should use
72  */
73  WGEPostprocessorEdgeEnhance( osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput& gbuffer );
74 private:
75 };
76 
77 #endif // WGEPOSTPROCESSOREDGEENHANCE_H
78 
This class encapsulates a G-Buffer.
boost::shared_ptr< WGEPostprocessor > SPtr
Convenience typedef for an osg::ref_ptr< WGEPostprocessor >.
virtual ~WGEPostprocessorEdgeEnhance()
Destructor.
The base class for all custom post-processors.
WGEPostprocessorEdgeEnhance()
Default constructor.
boost::shared_ptr< const WGEPostprocessorEdgeEnhance > ConstSPtr
Convenience typedef for a boost::shared_ptr< const WGEPostprocessorEdgeEnhance >. ...
virtual WGEPostprocessor::SPtr create(osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput &gbuffer) const
Create instance.
boost::shared_ptr< WGEPostprocessorEdgeEnhance > SPtr
Convenience typedef for a boost::shared_ptr< WGEPostprocessorEdgeEnhance >.
Edge enhancing postprocessor.