27 #include "../common/WLogger.h"
virtual ~WGEScene()
Destructor.
static WLogger * getLogger()
Returns pointer to the currently running logger instance.
void addLogMessage(std::string message, std::string source="", LogLevel level=LL_DEBUG)
Appends a log message to the logging queue.
bool firstHomePositionRequest
Indicates whether we still have the first request for home position (isHomePositionRequested()).
Class to wrap around the osg Group node and providing a thread safe add/removal mechanism.
WGEScene()
Default constructor.
bool isHomePositionRequested()
Indicates whether we want the widget showing the scene to be tranferred to its home position...