25 #ifndef WGEINITFAILED_H
26 #define WGEINITFAILED_H
30 #include "WGEException.h"
44 explicit WGEInitFailed(
const std::string& msg =
"Graphics Engine Initialization failed" );
55 #endif // WGEINITFAILED_H
WGEInitFailed(const std::string &msg="Graphics Engine Initialization failed")
Default constructor.
Exception thrown if initialization of the graphics engine fails.
General purpose exception and therefore base class for all graphics engine related exceptions...
virtual ~WGEInitFailed()
Destructor.